AI Insights · Timothy · July 2024
Q2 2024 Pirate Game Performances on Unified Platforms Across the Globe
An analysis of the top 5 pirate-themed mobile games reveals their performance in Q2 of 2024. Sensor Tower provides detailed insights into downloads, revenue, and active users.
In the second quarter of 2024, pirate-themed mobile games continued to engage users on unified platforms. Sensor Tower data offers a glimpse into how these games fared in terms of downloads, revenue, and weekly active users.
Sea of Conquest: Pirate War by FunPlus International AG experienced a fluctuating revenue trend, peaking at nearly $5.2K in mid-May before descending to around $2.3K by the end of June. Downloads showed a gradual decline from nearly 600K in early April to 270K by late June. Weekly active users, however, demonstrated growth, starting from 4.7M and rising to 5.2M.
JOYCITY Corp's Pirates of the Caribbean: ToW saw modest revenues, with a notable spike to $288 in early June. Downloads remained low, with a slight peak of 21K in late May. The game's weekly active users dipped to 52K in mid-June but recovered to 67K by the quarter's end.
For Pirate Kings™ by Playtika LTD, there was a downward revenue trend with no recorded downloads or active user data for the period.
Pirate Raid: Caribbean Battle, published by SayGames LTD, showed a mixed revenue pattern, with two weeks without revenue but peaking at $88 in late May. Downloads peaked at 316K in late May, while weekly active users saw a high of 438K in the same period before decreasing to 240K by late June.
Lastly, Oh BiBi's Go Go Magnet! had a decreasing revenue trend until it ceased in mid-May. Downloads started at 32K and saw a drop-off in early June, with a small resurgence to 15K by the end of the quarter. No data on weekly active users was recorded for this title.
For more in-depth insights into the mobile gaming market, Sensor Tower's platform offers detailed analytics and trend data.